Mythic Magazine Compilation #7
This compilation collects the complete volumes 37-42 into a single book. Articles include:
Troupe Style Solo Adventures: Suggestions for running a group of Characters with a common goal, where you choose which Player Character you want to control in each Scene.
Solo Roleplay In Video Games: Bring your solo roleplaying skills into your favorite immersive video games to add whole new layers of custom narrative and gameplay potential.
Solo Setting & World Creation System: Rules for generating game worlds to adventure in, randomly from nothing. This includes creating the genre and style of the setting, and a detailed history.
Make Your Own Elements Meaning Tables: Ideas and suggestions for assembling your own, custom-built Elements Meaning tables specific to your adventuring needs.
NPC Evolving Motivation Rules: A system to make NPC behavior more dynamic over time by tracking motivations, adjusting them in response to the adventure, and initiating motivated actions.
Detailed Flowcharts For MGME2e: A redo of the flowcharts from Mythic Game Master Emulator Second Edition for Fate Questions, Random Events, and Scenes, with enough detail to make them table-ready reference tools.
Meaning Table Collections - Horror & Mystery: Take themed Meaning generation to a new level of detail with these two collections of Meaning Tables tuned toward Horror and Mystery adventures.
Rules & Tools For Science Fiction Adventures: Boldly take your adventures where no adventure has gone before with this simple framework for generating sci-fi content as you go. Plus, quick and easy rules for ship to ship combat and damage.
The Villain Crafter: Rules for generating villains by archetype, to quickly bring their nefarious schemes, organizations, lieutenants, and minions into your solo adventures.
Mythic As A Player Emulator: Switch roles with Mythic and play as Game Master with emulated Players and Characters. Suggestions for how to make this work.
Dealing With Solo Play Fatigue: An overview of common problems that keep us from solo roleplaying, with strategies for overcoming them.
3-Act Structure For Mythic Adventures: Apply the classic 3-act story structure to Mythic's freeform adventure generation to give your games more narrative energy.
You'll also find the collected welcome letters from each issue and the cover art.
The PDF file contains layers, allowing you to make the file more printer friendly.
Happy adventuring!